Dev Log #2 - Procedural Ships


The procedural generation of the ship interiors is coming on in leaps and bounds - I now have fully workable interiors being created and can run around and explore them.

The graphics are, of course, basic placeholders and there is a great deal of work I still plan to do to make these layouts both more interesting and intelligent/believable. Even the controls/physics are very much temporary at this stage. Regardless, I'm feeling pretty positive about how this has all come along in a few hours of work and can see plenty of potential.

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