Animation Mirroring
Irrational Karate » Devlog
I spent this morning writing a script to allow me to dynamically mirror the character animations. This means that both players can face the camera regardless of which side of the screen they’re on. This is more aesthetically pleasing, allows you to see the facial expressions more, and also allows you to more easily see the wind up on your opponents attacks in order to react in time.
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Irrational Karate
Like karate, but cuter, and without an understanding of the rules.
Status | In development |
Author | Never Rest Studio |
Genre | Fighting |
Tags | Beat 'em up, Cute, Local multiplayer, Singleplayer |
Languages | English |
More posts
- Multiplayer on keyboardJul 13, 2018
- Achievements SystemJun 30, 2018
- AI upgradesJun 28, 2018
- Version 0.12.0Jun 20, 2018
- Optimisation & fireballsJun 17, 2018
- Level & character selectionJun 07, 2018
- New stage (city)May 28, 2018
- Responsive grid UI system (continued)May 16, 2018
- Responsive grid UI systemMay 09, 2018
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