Achievements System
Irrational Karate » Devlog
The achievements system in Irrational Karate is now fully functional.
The achievements are persisted against each player and can now be either one-off achievements or require a certain number of repetitions, shown both numerically and as a progress bar.
A notification system can queue and display as achievements are unlocked or progressed against. Also, a new screen has been added to the menu allowing you to view progress across all achievements.
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Irrational Karate
Like karate, but cuter, and without an understanding of the rules.
Status | In development |
Author | Never Rest Studio |
Genre | Fighting |
Tags | Beat 'em up, Cute, Local multiplayer, Singleplayer |
Languages | English |
More posts
- Multiplayer on keyboardJul 13, 2018
- AI upgradesJun 28, 2018
- Version 0.12.0Jun 20, 2018
- Optimisation & fireballsJun 17, 2018
- Level & character selectionJun 07, 2018
- Animation MirroringMay 30, 2018
- New stage (city)May 28, 2018
- Responsive grid UI system (continued)May 16, 2018
- Responsive grid UI systemMay 09, 2018
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