Lots of AI improvements!
Primarily, substantially better self preservation. The AI will now dodge fireballs using combinations of crouching, jumping, and in-air dodging. They also get “panicked” by receiving chains of hits and become defensive much quicker, backing off to recover.
In a mix of attack and defense improvement, they also evaluate the difference between theirs and the player’s health. If they are losing badly then they become fully defensive, keeping their distance, launching fireballs, and only coming in for the occasional attack. If they are winning significantly then they throw caution to the wind and try to finish the player off.
Get Irrational Karate
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